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lokesh/color-thief · source
Snapshot 0 · 2026-11-04T12:47:21Z · TypeScript · MIT
Content fingerprint
0a4db6310e2d495e7f04690211c9b5c5d0b730143d60564b82934dc9dfefef09GitHub description at capture
Grab the color palette from an image using just Javascript. Works in the browser and in Node.
README at capture
# Color Thief
> Extract dominant colors and palettes from images in the browser and Node.js.
[](https://www.npmjs.com/package/colorthief)
[](https://bundlephobia.com/package/colorthief)
[](https://www.npmjs.com/package/colorthief)
## Install
```bash
npm install colorthief
```
Or load directly from a CDN:
```html
<script src="https://unpkg.com/colorthief@3/dist/umd/color-thief.global.js"></script>
```
## Quick Start
```js
import { getColorSync, getPaletteSync, getSwatches } from 'colorthief';
// Dominant color
const color = getColorSync(img);
color.hex(); // '#e84393'
color.css(); // 'rgb(232, 67, 147)'
color.isDark; // false
color.textColor; // '#000000'
// Palette
const palette = getPaletteSync(img, { colorCount: 6 });
palette.forEach(c => console.log(c.hex()));
// Semantic swatches (Vibrant, Muted, DarkVibrant, etc.)
const swatches = await getSwatches(img);
swatches.Vibrant?.color.hex();
```
## Features
- **TypeScript** — full type definitions included
- **Browser + Node.js** — same API, both platforms
- **Sync & async** — synchronous browser API, async for Node.js
- **Live extraction** — `observe()` watches video, canvas, or img elements and emits palette updates reactively
- **Worker friendly** — runs inside your own Web Worker via `ImageBitmap` or `OffscreenCanvas`
- **Progressive extraction** — 3-pass refinement for instant rough results
- **OKLCH quantization** — perceptually uniform palettes via `colorSpace: 'oklch'`
- **Semantic swatches** — Vibrant, Muted, DarkVibrant, DarkMuted, LightVibrant, LightMuted
- **Rich Color objects** — `.hex()`, `.rgb()`, `.hsl()`, `.oklch()`, `.css()`, contrast ratios, text color recommendations
- **WCAG contrast** — `color.contrast.white`, `color.contrast.black`, `color.contrast.foreground`
- **AbortSignal** — cancel in-flight extractions
- **CLI** — `colorthief photo.jpg` with JSON, CSS, and ANSI output
- **Zero runtime dependencies**
## API at a Glance
| Function | Description |
|---|---|
| `getColorSync(source, options?)` | Dominant color (sync, browser only) |
| `getPaletteSync(source, options?)` | Color palette (sync, browser only) |
| `getSwatchesSync(source, options?)` | Semantic swatches (sync, browser only) |
| `getColor(source, options?)` | Dominant color (async, browser + Node.js) |
| `getPalette(source, options?)` | Color palette (async, browser + Node.js) |
| `getSwatches(source, options?)` | Semantic swatches (async, browser + Node.js) |
| `getPaletteProgressive(source, options?)` | 3-pass progressive palette (async generator) |
| `observe(source, options)` | Watch a source and emit palette updates (browser only) |
| `createColor(r, g, b, population)` | Build a Color object from RGB values |
### Options
| Option | Default | Description |
|---|---|---|
| `colorCount` | `10` | Number of palette colors (2–20) |
| `quality` | `10` | Sampling rate (1 = every pixel, 10 = every 10th) |
| `colorSpace` | `'oklch'` | Quantization space: `'rgb'` or `'oklch'` |
| `region` | — | Sample a sub-rectangle: `{ x, y, width, height }` as 0–1 fractions |
| `gamut` | `'srgb'` | Output gamut: `'srgb'`, `'display-p3'`, or `'auto'` (browser only) |
| `worker` | `false` | **Deprecated** — ignored as of v3, removed in v4. See [Web Workers](#web-workers) |
| `signal` | — | `AbortSignal` to cancel extraction |
| `ignoreWhite` | `true` | Skip white pixels |
### Color Object
| Property / Method | Returns |
|---|---|
| `.rgb()` | `{ r, g, b }` |
| `.hex()` | `'#ff8000'` |
| `.hsl()` | `{ h, s, l }` |
| `.oklch()` | `{ l, c, h }` |
| `.css(format?)` | `'rgb(255, 128, 0)'`, `'hsl(…)'`, or `'oklch(…)'` — a P3 color's default `.css()` is `color(display-p3 …)` |
| `.array()` | `[r, g, b]` |
| `.gamut` | `'srgb'` or `'display-p3'` |
| `.toString()` | Hex string (works in template literals) |
| `.textColor` | `'#ffffff'` or `'#000000'` |
| `.isDark` / `.isLight` | Boolean |
| `.contrast` | `{ white, black, foreground }` — WCAG ratios |
| `.population` | Raw pixel count |
| `.proportion` | 0–1 share of total |
## Region extraction
Pass a `region` to sample only part of the image. Coordinates are fractions of
the image size (0–1) measured from the top-left, so a region is
resolution-independent — the same values work for a thumbnail and the full-size
original.
```js
// Colors from the bottom third — e.g. for a gradient that overlaps the
// bottom of the image
const palette = await getPalette(img, {
region: { x: 0, y: 0.66, width: 1, height: 0.34 },
});
// Center crop
const color = await getColor(img, {
region: { x: 0.25, y: 0.25, width: 0.5, height: 0.5 },
});
```
Works everywhere an option object does: `getColor`, `getPalette`, `getSwatches`,
`getPaletteProgressive`, the `*Sync` functions, `observe()`, and the CLI — in
both browser and Node. A region that runs past the right or bottom edge is
clamped to the image; out-of-range or zero-sized values throw.
## Browser
```js
import { getColorSync, getPaletteSync } from 'colorthief';
const img = document.querySelector('img');
const color = getColorSync(img);
console.log(color.hex());
const palette = getPaletteSync(img, { colorCount: 5 });
```
Accepts `HTMLImageElement`, `HTMLCanvasElement`, `HTMLVideoElement`, `ImageData`, `ImageBitmap`, and `OffscreenCanvas`.
### Wide-gamut (Display P3)
By default colors are read and reported in sRGB. For P3-tagged / wide-gamut images, pass `gamut` to preserve the extra saturation:
```js
// Force P3: read the image through a P3 canvas, report P3 colors
const palette = await getPalette(img, { gamut: 'display-p3' });
palette[0].css(); // 'color(display-p3 0.92 0.2 0.14)'
palette[0].gamut; // 'display-p3'
// Auto: report P3 only when the image actually uses out-of-sRGB colors,
// otherwise behave exactly like sRGB
const auto = await getPalette(img, { gamut: 'auto' });
```
`.rgb()`, `.array()`, and `.hex()` always return **sRGB** (gamut-mapped when the color is P3), so existing `rgb(...)` strings keep working. The wide-gamut values live in `.css()` and `.oklch()`; use `.rgb('display-p3')` for the raw P3 components. Falls back to sRGB where P3 canvas support is unavailable. Node output is sRGB for now.
### Live extraction with observe()
```js
import { observe } from 'colorthief';
// Watch a video and update ambient lighting as it plays
const controller = observe(videoElement, {
throttle: 200, // ms between updates
colorCount: 5,
onChange(palette) {
updateAmbientBackground(palette);
},
});
// Stop when done
controller.stop();
```
Works with `<video>`, `<canvas>`, and `<img>` elements. For images, it uses a MutationObserver to detect `src` changes. For video and canvas, it polls using requestAnimationFrame with throttle.
### Web Workers
To keep extraction off the main thread, run Color Thief *inside* your own worker and hand it an `ImageBitmap`. Bitmaps are transferable, so the pixels move without being copied, and decoding, sampling, and quantization all happen off-thread.
```js
// main.js
const bitmap = await createImageBitmap(await (await fetch(url)).blob());
const worker = new Worker('./palette-worker.js', { type: 'module' });
worker.postMessage({ bitmap }, [bitmap]); // transferred, not cloned
worker.onmessage = (e) => render(e.data.palette);
```
```js
// palette-worker.js
import { getPalette } from 'colorthief';
self.onmessage = async ({ data }) => {
const palette = await getPalette(data.bitmap, { colorCount: 5 });
// Color objects don't survive structured clone — send plain data
self.postMessage({ palette: palette.map((c) => c.hex()) });
};
```
> **Deprecated:** the `worker: true` option is ignored as of v3 and will be removed in v4, along with the `isWorkerSupported`, `extractInWorker`, and `terminateWorker` exports from `colorthief/internals`. It only moved quantization off-thread while leaving decoding, pixel sampling, and the structured clone of the pixel array on the main thread — and serializing that array cost several times more than the quantization it saved. It also quantized in RGB while the default path uses OKLCH, so `worker: true` returned different colors. Calls that pass it now go through the normal pipeline and log a one-time warning.
## Node.js
```js
import { getColor, getPalette } from 'colorthief';
const color = await getColor('/path/to/image.jpg');
console.log(color.hex());
const palette = await getPalette(Buffer.from(data), { colorCount: 5 });
```
Accepts file paths and Buffers. Uses [sharp](https://sharp.pixelplumbing.com/) for image decoding.
## CLI
### Quick start
```bash
npx colorthief-cli photo.jpg
```
The `colorthief-cli` package bundles everything needed (including sharp for image
decoding), so it works immediately with no extra setup.
### Commands
```bash
# Dominant color
colorthief-cli photo.jpg
# Color palette
colorthief-cli palette photo.jpg
# Semantic swatches
colorthief-cli swatches photo.jpg
```
### Output formats
```bash
# Default: ANSI color swatches
colorthief-cli photo.jpg
# ▇▇ #e84393
# JSON with full color data
colorthief-cli photo.jpg --json
# CSS custom properties
colorthief-cli palette photo.jpg --css
# :root {
# --color-1: #e84393;
# --color-2: #6c5ce7;
# }
```
### Options
```bash
colorthief-cli palette photo.jpg --count 5 # Number of colors (2-20)
colorthief-cli photo.jpg --quality 1 # Sampling quality (1=best)
colorthief-cli photo.jpg --color-space rgb # Color space (rgb or oklch)
colorthief-cli photo.jpg --region 0,0.66,1,0.34 # Sample the bottom third
```
`--region` takes `x,y,width,height` as fractions of the image size (0–1), the
same as the `region` option.
Stdin is supported — use `-` or pipe directly:
```bash
cat photo.jpg | colorthief-cli -
```
Multiple files are supported. Output is prefixed with filenames, and `--json` wraps
results in an object keyed by filename.
> **Note:** If you already have `colorthief` and `sharp` installed in a project, you
> can also use `colorthief` directly as the command name (without the `-cli` suffix).
## Links
- [Demo page & live examples](https://lokeshdhakar.com/projects/color-thief/)
- [Changelog](CHANGELOG.md)
- [Roadmap](ROADMAP.md)
- [GitHub](https://github.com/lokesh/color-thief)
- [npm](https://www.npmjs.com/package/colorthief)
## Contributing
```bash
npm run build # Build all dist formats
npm run test # Run all tests (Mocha + Cypress)
npm run test:node # Node tests only
npm run test:browser # Browser tests (requires npm run dev)
npm run dev # Start local server on port 8080
```
## Releasing
```bash
# 1. Make sure you're on master with a clean working tree
git status
# 2. Add the new version's entry to CHANGELOG.md and commit it
# 3. Run the full test suite
npm run build
npm run test:node
npm run test:browser # requires npm run dev in another terminal
# 4. Preview what will be published
npm pack --dry-run
# 5. Tag and publish
npm version <major|minor|patch> # bumps version, creates git tag
npm publish # builds via prepublishOnly, then publishes
git push && git push --tags
```
## License
[MIT](LICENSE) - Lokesh Dhakar