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Unity-Technologies/com.unity.netcode.gameobjects · source
Snapshot 0 · 2026-11-04T12:47:25Z · C# ·
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b0e27a37821f4822fe823f1266b1ea916afefc8f0df5df99937c043d1cd9f229GitHub description at capture
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
README at capture
# Netcode for GameObjects
[](https://discussions.unity.com/tag/Netcode-for-GameObjects) [](https://discord.gg/unity)
[](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest) [](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest/?subfolder=/api/Unity.Netcode.NetworkManager.html)
[](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/latest)
### Welcome!
Welcome to the Netcode for GameObjects repository.
Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official [Unity Transport Package](https://docs.unity3d.com/Packages/com.unity.transport@latest).
### Getting Started
Visit the [Multiplayer Docs Site](https://docs.unity3d.com/Manual/multiplayer.html) for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package.
You can also use our [quickstart guide](https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@latest/?subfolder=/manual/tutorials/get-started-with-ngo.html) to get a taste of how to use the framework for basic networked tasks.
### Community and Feedback
For general questions, networking advice or discussions about Netcode for GameObjects, please join our [Discord Community](https://discord.gg/unity) or create a post in the [Unity Forum's "Netcode for GameObjects" section](https://discussions.unity.com/tag/Netcode-for-GameObjects).
### Compatibility
Netcode for GameObjects targets the following Unity versions:
- Unity 6 (LTS)
On the following runtime platforms:
- Windows, MacOS, and Linux
- iOS and Android
- Most closed platforms, such as consoles. Contact us for more information about specific closed platforms.
### Development
This repository is broken into multiple components, each one implemented as a Unity Package.
```
.
├── com.unity.netcode.gameobjects # The core netcode SDK unity package (source + tests)
└── testproject # A Unity project with various test implementations & scenes which exercise the features in the above packages.
```
### Contributing
We are an open-source project and we encourage and welcome contributions. If you wish to contribute, please be sure to review our [contribution guidelines](CONTRIBUTING.md).
#### Issues and missing features
If you have an issue, bug or feature request, please follow the information in our [contribution guidelines](CONTRIBUTING.md) to submit an issue.
You can also check out our public [roadmap](https://unity.com/roadmap#unity-platform-multiplayer) to get an idea for what we might be working on next!