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HackerPoet/NonEuclidean · source
Snapshot 0 · 2026-11-04T12:47:25Z · C++ · MIT
Content fingerprint
825456af8c0f28e68b0787c676f9d8b196d1e7c4eeb43171cc2d26f3b1e0f7c0GitHub description at capture
A Non-Euclidean Rendering Engine for 3D scenes.
README at capture
# NonEuclidean A NonEuclidean rendering engine for Windows, written in C++ OpenGL. To see what this code is about, check out this video: https://youtu.be/kEB11PQ9Eo8 ## Source Code Dependencies Add glew-2.1.0 to the main directory ## Controls * **Mouse** - Look around * **AWSD** - Movement * **1 - 7** - Switch between different demo rooms * **Alt + Enter** - Toggle Fullscreen * **Esc** - Exit demo