brainstate

baldurk/renderdoc

RenderDoc is a stand-alone graphics debugging tool.

C++★ 11.3kMITGitHub ↗

History and source changes · Reports and owner responses · Compare

Similar

  1. bkaradzic/bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

    C++★ 17.6kBSD-2-ClauseGitHub ↗

    Why this match

    topics d3d11, d3d12, directx; license differs: MIT → BSD-2-Clause

  2. gfx-rs/wgpu

    A cross-platform, safe, pure-Rust graphics API.

    Rust★ 18.5kApache-2.0GitHub ↗

    Why this match

    topics d3d12, opengl, vulkan; language differs: C++ → Rust; license differs: MIT → Apache-2.0

  3. SaschaWillems/Vulkan

    C++ examples for the Vulkan graphics API

    GLSL★ 12.2kMITGitHub ↗

    Why this match

    topics vulkan, vulkan-api; language differs: C++ → GLSL

  4. lettier/3d-game-shaders-for-beginners

    🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

    C++★ 20.0kGitHub ↗

    Why this match

    topics graphics, graphics-programming, opengl

  5. flightlessmango/MangoHud

    A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.

    C★ 9.2kMITGitHub ↗

    Why this match

    topics opengl, vulkan; language differs: C++ → C

  6. google/filament

    Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2

    C++★ 20.7kApache-2.0GitHub ↗

    Why this match

    topics graphics, opengl, vulkan; license differs: MIT → Apache-2.0

  7. stride3d/stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

    C#★ 7.9kMITGitHub ↗

    Why this match

    topics direct3d, vulkan; language differs: C++ → C#

  8. glfw/glfw

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

    C★ 15.4kZlibGitHub ↗

    Why this match

    topics opengl, vulkan; language differs: C++ → C; license differs: MIT → Zlib