CivSwitch is a toolchain that exploits a chat XSS vulnerability in Civilization 7 to achieve userland code execution on Nintendo Switch.
It provides a toolchain for researchers and users to execute arbitrary JavaScript payloads on Nintendo Switch consoles by exploiting a chat XSS vulnerability in Civilization 7. It uses a Raspberry Pi Pico as a USB HID keyboard to type a chat XSS payload into the game, which then loads a Remote JS Loader and a persistent boot trigger.
A library of 244 pixel art effects and animations implemented as code, with tools for export and a Claude Code skill for creation.
Provides a scalable library of pixel art effects and a Claude Code skill to help developers create, customize, and export VFX for games. Effects are code-only, using pure functions for deterministic loops or simulated particles at 120 Hz, with a dual-buffer system for color and additive light.
A Claude Code skill that generates interactive 3D simulators of machines as offline HTML pages.
It allows users to ask Claude Code to build interactive 3D simulators of machines that can be taken apart, solving the need for visual, interactive explanations of mechanical systems. It generates a single offline HTML page using three.js where the machine runs in the center, panels display real numbers, and a button opens the active part, with an automatic tour when idle.